Let me cut to the chase. VR is real and it’s amazing. If you’re one of those people who can’t see it, or who despite the fixes in place still get sick from it, I’m so sorry but you’re missing out. I honestly hope if you’re in that small subset of people that the geniuses who make these things figure out how to fix it for you.
I first had my eyes opened to VR way back at some age I can’t even specifically remember with the Virtual Boy by Nintendo. It was SUPER basic and low power but it was stereoscopic 3D when the only other option to do that was in the pages of Popular Mechanics or happened to have access to some MIT or Silicon Valley lab. This amazing technology disappeared(not entirely but at least in popular culture) until recently when it was announced that it was finally time and that a kid out in California figured out that modern technology is ready for that. The Occulus Rift was born and I got to try a pre-DK1 unit at Quakecon 4 years ago. Let me expound on that experience for a moments to give some better context.
Continue reading “I Sur-Vive-ed VR” →
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